Arcana Force Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Arcana Force XXI - The World
UR Rarity
Arcana Force XXI - The World
UR Rarity
Arcana Force XXI - The World
LIGHT 8
Arcana Force XXI - The World
  • ATK:

  • 3100

  • DEF:

  • 3100


When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.

N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
EARTH 3
Beast of the Pharaoh
  • ATK:

  • 400

  • DEF:

  • 600


If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.

SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
EARTH 3
Gadget Gamer
  • ATK:

  • 300

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.

R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
LIGHT 2
Gizmek Naganaki, the Sunrise Signaler
  • ATK:

  • 950

  • DEF:

  • 950


You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.

N Rarity
Phantasm Spiral Dragon
N Rarity
Phantasm Spiral Dragon
N Rarity
Phantasm Spiral Dragon
WATER 8
Phantasm Spiral Dragon
  • ATK:

  • 2900

  • DEF:

  • 2900


A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.

R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
EARTH 1
Morphtronic Telefon
  • ATK:

  • 100

  • DEF:

  • 100


● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.

SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
Spell Normal
Ancient Leaf

    If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.

    SR Rarity
    Black Garden
    SR Rarity
    Black Garden
    SR Rarity
    Black Garden
    Spell Field
    Black Garden

      If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.

      SR Rarity
      Dice Dungeon
      SR Rarity
      Dice Dungeon
      SR Rarity
      Dice Dungeon
      Spell Field
      Dice Dungeon

        When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.

        SR Rarity
        Dimension Dice
        SR Rarity
        Dimension Dice
        SR Rarity
        Dimension Dice
        Spell Normal
        Dimension Dice

          If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.

          N Rarity
          Double Summon
          N Rarity
          Double Summon
          N Rarity
          Double Summon
          Spell Normal
          Double Summon

            You can conduct 2 Normal Summons/Sets this turn, not just 1.

            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.



              Tag(s):

              N Rarity
              Gold Moon Coin
              N Rarity
              Gold Moon Coin
              N Rarity
              Gold Moon Coin
              Spell Normal
              Gold Moon Coin

                Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.

                SR Rarity
                Light Barrier
                SR Rarity
                Light Barrier
                SR Rarity
                Light Barrier
                Spell Field
                Light Barrier

                  During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ● When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.

                  SR Rarity
                  Machine Duplication
                  SR Rarity
                  Machine Duplication
                  SR Rarity
                  Machine Duplication
                  Spell Normal
                  Machine Duplication

                    Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.

                    N Rarity
                    Mystic Box
                    N Rarity
                    Mystic Box
                    N Rarity
                    Mystic Box
                    Spell Normal
                    Mystic Box

                      Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.

                      UR Rarity
                      One for One
                      UR Rarity
                      One for One
                      UR Rarity
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                        N Rarity
                        Phantasm Spiral Crash
                        N Rarity
                        Phantasm Spiral Crash
                        N Rarity
                        Phantasm Spiral Crash
                        Spell Equip
                        Phantasm Spiral Crash

                          Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Phantasm Spiral Crash" once per turn.

                          N Rarity
                          Phantasm Spiral Grip
                          N Rarity
                          Phantasm Spiral Grip
                          N Rarity
                          Phantasm Spiral Grip
                          Spell Equip
                          Phantasm Spiral Grip

                            Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Spiral Grip" once per turn.

                            N Rarity
                            Phantasm Spiral Wave
                            N Rarity
                            Phantasm Spiral Wave
                            N Rarity
                            Phantasm Spiral Wave
                            Spell Equip
                            Phantasm Spiral Wave

                              Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.

                              N Rarity
                              Sword of Deep-Seated
                              N Rarity
                              Sword of Deep-Seated
                              N Rarity
                              Sword of Deep-Seated
                              Spell Equip
                              Sword of Deep-Seated

                                The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.

                                SR Rarity
                                Synchro Creed
                                SR Rarity
                                Synchro Creed
                                SR Rarity
                                Synchro Creed
                                Spell Normal
                                Synchro Creed

                                  If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.

                                  SR Rarity
                                  Wonder Wand
                                  SR Rarity
                                  Wonder Wand
                                  SR Rarity
                                  Wonder Wand
                                  Spell Equip
                                  Wonder Wand

                                    Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                                    N Rarity
                                    Phantasm Spiral Assault
                                    N Rarity
                                    Phantasm Spiral Assault
                                    N Rarity
                                    Phantasm Spiral Assault
                                    Trap Normal
                                    Phantasm Spiral Assault

                                      Target 1 "Phantasm Spiral Dragon" you control; when it destroys 3 Effect Monsters your opponent controls, by battle, while equipped with 3 or more "Phantasm Spiral" Equip Spell Cards with different names, you win the Duel. If "Umi" is on the field, you can activate this card from your hand. If a Normal Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.

                                      Extra Deck

                                      SR Rarity
                                      Barricadeborg Blocker
                                      SR Rarity
                                      Barricadeborg Blocker
                                      SR Rarity
                                      Barricadeborg Blocker
                                      DARK
                                      Barricadeborg Blocker
                                      • ATK:

                                      • 1000

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Bottom


                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.

                                      UR Rarity
                                      Mecha Phantom Beast Auroradon
                                      UR Rarity
                                      Mecha Phantom Beast Auroradon
                                      UR Rarity
                                      Mecha Phantom Beast Auroradon
                                      WIND
                                      Mecha Phantom Beast Auroradon
                                      • ATK:

                                      • 2100

                                      • LINK-3

                                      Link Arrow:

                                      Left

                                      Bottom

                                      Bottom-Right


                                      2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.

                                      UR Rarity
                                      Relinquished Anima
                                      UR Rarity
                                      Relinquished Anima
                                      UR Rarity
                                      Relinquished Anima
                                      DARK
                                      Relinquished Anima
                                      • ATK:

                                      • 0

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                                      UR Rarity
                                      Ancient Fairy Dragon
                                      UR Rarity
                                      Ancient Fairy Dragon
                                      UR Rarity
                                      Ancient Fairy Dragon
                                      LIGHT 7
                                      Ancient Fairy Dragon
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 3000


                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                      R Rarity
                                      Merry Melffys
                                      R Rarity
                                      Merry Melffys
                                      R Rarity
                                      Merry Melffys
                                      EARTH 4
                                      Merry Melffys
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.

                                       Rarity
                                      Mind Castlin
                                       Rarity
                                      Mind Castlin
                                       Rarity
                                      Mind Castlin
                                      DARK 6
                                      Mind Castlin
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2600


                                      1 Tuner + 1+ non-Tuner monsters You can target 1 face-up monster your opponent controls; switch control of that monster and this card. If this Synchro Summoned card is sent to the GY: You can target 1 face-up monster on each field; switch control of those monsters. You can only use each effect of "Mind Castlin" once per turn.

                                      N Rarity
                                      Old Entity Cthugua
                                      N Rarity
                                      Old Entity Cthugua
                                      N Rarity
                                      Old Entity Cthugua
                                      FIRE 4
                                      Old Entity Cthugua
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 200


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.

                                      R Rarity
                                      Stardust Charge Warrior
                                      R Rarity
                                      Stardust Charge Warrior
                                      R Rarity
                                      Stardust Charge Warrior
                                      WIND 6
                                      Stardust Charge Warrior
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1300


                                      1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                                      UR Rarity
                                      T.G. Hyper Librarian
                                      UR Rarity
                                      T.G. Hyper Librarian
                                      UR Rarity
                                      T.G. Hyper Librarian
                                      DARK 5
                                      T.G. Hyper Librarian
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1800


                                      1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                      R Rarity
                                      Cupid Pitch
                                      R Rarity
                                      Cupid Pitch
                                      R Rarity
                                      Cupid Pitch
                                      LIGHT 4
                                      Cupid Pitch
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 600


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.

                                      SR Rarity
                                      Ib the World Chalice Justiciar
                                      SR Rarity
                                      Ib the World Chalice Justiciar
                                      SR Rarity
                                      Ib the World Chalice Justiciar
                                      WATER 5
                                      Ib the World Chalice Justiciar
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2100


                                      1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".

                                      UR Rarity
                                      Daigusto Emeral
                                      UR Rarity
                                      Daigusto Emeral
                                      UR Rarity
                                      Daigusto Emeral
                                      WIND
                                      Daigusto Emeral
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 800


                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                                      Need 9 UR

                                      UR Rarity
                                      Arcana Force XXI - The World1 card
                                      UR Rarity
                                      Mecha Phantom Beast Auroradon1 card
                                      UR Rarity
                                      Relinquished Anima1 card
                                      UR Rarity
                                      Ancient Fairy Dragon1 card
                                       Rarity
                                      Mind Castlin1 card
                                      UR Rarity
                                      T.G. Hyper Librarian1 card
                                      UR Rarity
                                      Daigusto Emeral1 card
                                      UR Rarity
                                      Foolish Burial1 card
                                      UR Rarity
                                      One for One1 card

                                      Main: 40 Extra: 15

                                      UR Rarity
                                      1 cardArcana Force XXI - The World
                                      UR Rarity
                                      1 cardArcana Force XXI - The World
                                      Arcana Force XXI - The World
                                      LIGHT 8
                                      Arcana Force XXI - The World
                                      • ATK:

                                      • 3100

                                      • DEF:

                                      • 3100


                                      When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.


                                      N Rarity
                                      1 cardBeast of the Pharaoh
                                      N Rarity
                                      1 cardBeast of the Pharaoh
                                      Beast of the Pharaoh
                                      EARTH 3
                                      Beast of the Pharaoh
                                      • ATK:

                                      • 400

                                      • DEF:

                                      • 600


                                      If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.


                                      SR Rarity
                                      3 cardGadget Gamer
                                      SR Rarity
                                      3 cardGadget Gamer
                                      Gadget Gamer
                                      EARTH 3
                                      Gadget Gamer
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 300


                                      When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.


                                      R Rarity
                                      3 cardGizmek Naganaki, the Sunrise Signaler
                                      R Rarity
                                      3 cardGizmek Naganaki, the Sunrise Signaler
                                      Gizmek Naganaki, the Sunrise Signaler
                                      LIGHT 2
                                      Gizmek Naganaki, the Sunrise Signaler
                                      • ATK:

                                      • 950

                                      • DEF:

                                      • 950


                                      You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.


                                      N Rarity
                                      1 cardPhantasm Spiral Dragon
                                      N Rarity
                                      1 cardPhantasm Spiral Dragon
                                      Phantasm Spiral Dragon
                                      WATER 8
                                      Phantasm Spiral Dragon
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2900


                                      A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.


                                      R Rarity
                                      3 cardMorphtronic Telefon
                                      R Rarity
                                      3 cardMorphtronic Telefon
                                      Morphtronic Telefon
                                      EARTH 1
                                      Morphtronic Telefon
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 100


                                      ● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.


                                      SR Rarity
                                      3 cardAncient Leaf
                                      SR Rarity
                                      3 cardAncient Leaf
                                      Ancient Leaf
                                      Spell Normal
                                      Ancient Leaf

                                        If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


                                        SR Rarity
                                        1 cardBlack Garden
                                        SR Rarity
                                        1 cardBlack Garden
                                        Black Garden
                                        Spell Field
                                        Black Garden

                                          If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


                                          SR Rarity
                                          3 cardDice Dungeon
                                          SR Rarity
                                          3 cardDice Dungeon
                                          Dice Dungeon
                                          Spell Field
                                          Dice Dungeon

                                            When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.


                                            SR Rarity
                                            3 cardDimension Dice
                                            SR Rarity
                                            3 cardDimension Dice
                                            Dimension Dice
                                            Spell Normal
                                            Dimension Dice

                                              If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.


                                              N Rarity
                                              1 cardDouble Summon
                                              N Rarity
                                              1 cardDouble Summon
                                              Double Summon
                                              Spell Normal
                                              Double Summon

                                                You can conduct 2 Normal Summons/Sets this turn, not just 1.


                                                UR Rarity
                                                1 cardFoolish Burial
                                                UR Rarity
                                                1 cardFoolish Burial
                                                Foolish Burial
                                                Spell Normal
                                                Foolish Burial

                                                  Send 1 monster from your Deck to the GY.




                                                  Tag(s):

                                                  N Rarity
                                                  1 cardGold Moon Coin
                                                  N Rarity
                                                  1 cardGold Moon Coin
                                                  Gold Moon Coin
                                                  Spell Normal
                                                  Gold Moon Coin

                                                    Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.


                                                    SR Rarity
                                                    1 cardLight Barrier
                                                    SR Rarity
                                                    1 cardLight Barrier
                                                    Light Barrier
                                                    Spell Field
                                                    Light Barrier

                                                      During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ● When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.


                                                      SR Rarity
                                                      3 cardMachine Duplication
                                                      SR Rarity
                                                      3 cardMachine Duplication
                                                      Machine Duplication
                                                      Spell Normal
                                                      Machine Duplication

                                                        Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                                                        N Rarity
                                                        1 cardMystic Box
                                                        N Rarity
                                                        1 cardMystic Box
                                                        Mystic Box
                                                        Spell Normal
                                                        Mystic Box

                                                          Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.


                                                          UR Rarity
                                                          1 cardOne for One
                                                          UR Rarity
                                                          1 cardOne for One
                                                          One for One
                                                          Spell Normal
                                                          One for One

                                                            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                            N Rarity
                                                            1 cardPhantasm Spiral Crash
                                                            N Rarity
                                                            1 cardPhantasm Spiral Crash
                                                            Phantasm Spiral Crash
                                                            Spell Equip
                                                            Phantasm Spiral Crash

                                                              Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Phantasm Spiral Crash" once per turn.


                                                              N Rarity
                                                              1 cardPhantasm Spiral Grip
                                                              N Rarity
                                                              1 cardPhantasm Spiral Grip
                                                              Phantasm Spiral Grip
                                                              Spell Equip
                                                              Phantasm Spiral Grip

                                                                Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Spiral Grip" once per turn.


                                                                N Rarity
                                                                1 cardPhantasm Spiral Wave
                                                                N Rarity
                                                                1 cardPhantasm Spiral Wave
                                                                Phantasm Spiral Wave
                                                                Spell Equip
                                                                Phantasm Spiral Wave

                                                                  Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.


                                                                  N Rarity
                                                                  1 cardSword of Deep-Seated
                                                                  N Rarity
                                                                  1 cardSword of Deep-Seated
                                                                  Sword of Deep-Seated
                                                                  Spell Equip
                                                                  Sword of Deep-Seated

                                                                    The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.


                                                                    SR Rarity
                                                                    1 cardSynchro Creed
                                                                    SR Rarity
                                                                    1 cardSynchro Creed
                                                                    Synchro Creed
                                                                    Spell Normal
                                                                    Synchro Creed

                                                                      If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                                                                      SR Rarity
                                                                      3 cardWonder Wand
                                                                      SR Rarity
                                                                      3 cardWonder Wand
                                                                      Wonder Wand
                                                                      Spell Equip
                                                                      Wonder Wand

                                                                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                                        N Rarity
                                                                        1 cardPhantasm Spiral Assault
                                                                        N Rarity
                                                                        1 cardPhantasm Spiral Assault
                                                                        Phantasm Spiral Assault
                                                                        Trap Normal
                                                                        Phantasm Spiral Assault

                                                                          Target 1 "Phantasm Spiral Dragon" you control; when it destroys 3 Effect Monsters your opponent controls, by battle, while equipped with 3 or more "Phantasm Spiral" Equip Spell Cards with different names, you win the Duel. If "Umi" is on the field, you can activate this card from your hand. If a Normal Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.


                                                                          SR Rarity
                                                                          1 cardBarricadeborg Blocker
                                                                          SR Rarity
                                                                          1 cardBarricadeborg Blocker
                                                                          Barricadeborg Blocker
                                                                          DARK
                                                                          Barricadeborg Blocker
                                                                          • ATK:

                                                                          • 1000

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Left

                                                                          Bottom


                                                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                                          UR Rarity
                                                                          1 cardMecha Phantom Beast Auroradon
                                                                          UR Rarity
                                                                          1 cardMecha Phantom Beast Auroradon
                                                                          Mecha Phantom Beast Auroradon
                                                                          WIND
                                                                          Mecha Phantom Beast Auroradon
                                                                          • ATK:

                                                                          • 2100

                                                                          • LINK-3

                                                                          Link Arrow:

                                                                          Left

                                                                          Bottom

                                                                          Bottom-Right


                                                                          2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                                                          UR Rarity
                                                                          1 cardRelinquished Anima
                                                                          UR Rarity
                                                                          1 cardRelinquished Anima
                                                                          Relinquished Anima
                                                                          DARK
                                                                          Relinquished Anima
                                                                          • ATK:

                                                                          • 0

                                                                          • LINK-1

                                                                          Link Arrow:

                                                                          Top


                                                                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                          UR Rarity
                                                                          1 cardAncient Fairy Dragon
                                                                          UR Rarity
                                                                          1 cardAncient Fairy Dragon
                                                                          Ancient Fairy Dragon
                                                                          LIGHT 7
                                                                          Ancient Fairy Dragon
                                                                          • ATK:

                                                                          • 2100

                                                                          • DEF:

                                                                          • 3000


                                                                          1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                                          R Rarity
                                                                          1 cardMerry Melffys
                                                                          R Rarity
                                                                          1 cardMerry Melffys
                                                                          Merry Melffys
                                                                          EARTH 4
                                                                          Merry Melffys
                                                                          • ATK:

                                                                          • 1500

                                                                          • DEF:

                                                                          • 1000


                                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.


                                                                           Rarity
                                                                          1 cardMind Castlin
                                                                           Rarity
                                                                          1 cardMind Castlin
                                                                          Mind Castlin
                                                                          DARK 6
                                                                          Mind Castlin
                                                                          • ATK:

                                                                          • 1500

                                                                          • DEF:

                                                                          • 2600


                                                                          1 Tuner + 1+ non-Tuner monsters You can target 1 face-up monster your opponent controls; switch control of that monster and this card. If this Synchro Summoned card is sent to the GY: You can target 1 face-up monster on each field; switch control of those monsters. You can only use each effect of "Mind Castlin" once per turn.


                                                                          N Rarity
                                                                          3 cardOld Entity Cthugua
                                                                          N Rarity
                                                                          3 cardOld Entity Cthugua
                                                                          Old Entity Cthugua
                                                                          FIRE 4
                                                                          Old Entity Cthugua
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 200


                                                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                                                          R Rarity
                                                                          1 cardStardust Charge Warrior
                                                                          R Rarity
                                                                          1 cardStardust Charge Warrior
                                                                          Stardust Charge Warrior
                                                                          WIND 6
                                                                          Stardust Charge Warrior
                                                                          • ATK:

                                                                          • 2000

                                                                          • DEF:

                                                                          • 1300


                                                                          1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                                          UR Rarity
                                                                          1 cardT.G. Hyper Librarian
                                                                          UR Rarity
                                                                          1 cardT.G. Hyper Librarian
                                                                          T.G. Hyper Librarian
                                                                          DARK 5
                                                                          T.G. Hyper Librarian
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 1800


                                                                          1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                          R Rarity
                                                                          1 cardCupid Pitch
                                                                          R Rarity
                                                                          1 cardCupid Pitch
                                                                          Cupid Pitch
                                                                          LIGHT 4
                                                                          Cupid Pitch
                                                                          • ATK:

                                                                          • 0

                                                                          • DEF:

                                                                          • 600


                                                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                                                          SR Rarity
                                                                          2 cardIb the World Chalice Justiciar
                                                                          SR Rarity
                                                                          2 cardIb the World Chalice Justiciar
                                                                          Ib the World Chalice Justiciar
                                                                          WATER 5
                                                                          Ib the World Chalice Justiciar
                                                                          • ATK:

                                                                          • 1800

                                                                          • DEF:

                                                                          • 2100


                                                                          1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".


                                                                          UR Rarity
                                                                          1 cardDaigusto Emeral
                                                                          UR Rarity
                                                                          1 cardDaigusto Emeral
                                                                          Daigusto Emeral
                                                                          WIND
                                                                          Daigusto Emeral
                                                                          • ATK:

                                                                          • 1800

                                                                          • DEF:

                                                                          • 800


                                                                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.



                                                                          ARCANA FORCE Decks in MASTER DUEL








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